Look at what EA has done to Command & Conquer

Sunday, 10 Jun, 2018

Command & Conquer: Rivals is heading to iOS and Android. Once control has been taken a missile fires and whichever team lost control gets a hit to the base.

There was a collective gasp as Redwood Studios took the stage during EA Play when it became apparent a new Command & Conquer game was on its way. EA's Command & Conquer: Rivals wants to be the successor of the beloved RTS (real-time strategy) franchise but is, in fact, a competitive real-time strategy game. This game depends a lot on timing as you need to make enough units to control three zones that allow you to launch a big missile at the enemy base.

Starting on June 9, Android players can pre-register on Google Play to be notified when Command & Conquer: Rivals is available worldwide. Rivals features two factions and RTS gameplay that balances unit placement and resource management, with gameplay taking place over the Internet against both friends and strangers. Let's hope that the monetisation is not too aggressive. The different forces spawn at the player's bases and can then be controlled and directed to specified points on the map and engage in combat. If you look at what EA did with Plants vs Zombies 2 and also what they announced for Battlefield V (no lootboxes or premium pass), one can hope that this game will be fun to play.